This was the first version since the start of the series not to feature an "in the driving seat" cockpit camera view, transitioning EA from realistic racing to arcade street racing. It was the last game in the series for the PC version to feature the split-screen two player mode introduced in Need for Speed II. Most of the new elements in Underground became defining marks of later installments in the Need for Speed series. Underground shifted from semi-professional racing and isolated circuits to the street racing style of other arcade racing series: all circuits became part of a single map, Olympic City, except for drifts.
Underground introduced two new play modes Drag and Drift and more tuning options than in the earlier High Stakes. Underground was also the first game in the series to feature a story, told via pre-rendered videos. Underground features tuner cars and has a wide variety of tuning options such as widebody kits, bumpers, spoilers, as well as performance upgrades such as engines and nitrous. City street racing is the primary focus of the game. There are no police in Underground and Underground 2 , which drew criticism as police had been an important part of previous titles.
In Underground 2 , the story mode continued, but there were new racing modes such as Underground Racing League and Street X, more tuning options, and a new method of selecting races. Also included was an "outrun" mode where a player can challenge random opponents on the road similar to Tokyo Xtreme Racer.
The most significant change vs. This was also the publisher's most marketed feature at launch. The customization features were significantly expanded on modifications which did not affect vehicle performance. Players were required to customize their car to a certain numerical value in order to be offered DVD and magazine covers, the only way to advance to higher game levels. The game featured more extensive product placement for companies with no connection to auto racing.
This game also had extensive customization options in the form of suspension upgrades, nitrous systems, and engine mods. Different from Need for Speed: Underground 2 as it had no free roam and the cars were very limited, it was released in Police chases represent a significant body of the gameplay, and include the free-roaming aspect of Underground 2 , but with less extensive vehicle customization features. The story mode is a different style from Underground , with CGI effects mixed with live action. The game featured the Blacklist, a crew consisting of 15 racers that the player must beat one-by-one to unlock parts, cars, tracks, and to complete career mode.
The player had to meet certain requirements before they could take on the next Blacklist rival, such as races completed, milestones achieved, and bounty earned. A special Black Edition of Most Wanted was also released, featuring additional races, challenges, and a few bonus cars; it also included a behind-the-scenes DVD. Most Wanted had extremely positive reviews and received universal acclaim from reviewers in many gaming websites and magazines, praising the graphics, sound effects and general gameplay.
With 16 million copies sold worldwide, it's the best-selling game in the franchise. The Wii port lacked online but made full use of the Wii Remote and Nunchuk.
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NFS: Carbon continued the story from Most Wanted , however, the game has far less emphasis on the police. Carbon saw the return of nighttime-only racing, with a selection of cars similar to that of Most Wanted. Carbon introduced a new feature wherein the player is allowed to form a " crew " that aids the player in races. Drift events returned to the series in Carbon. Drag racing was removed from the series, but a new type of race called "Canyon Duel" was added, where the closer the player is to the leader, the more points they accrue.
If the player overtakes the leader and remains in front for 10 seconds, they win automatically. Another new feature is "Autosculpt", which allows players to custom-fabricate their own auto parts. The Collector's Edition Featuring three new cars, ten specially tuned cars, six new races, and a bonus DVD with behind-the-scenes footage on the making of the game.
Key features of the game included realistic damage, a return to realistic racing , modeling, and burnouts.
The game consisted of drag races, speed challenges essentially sprint races and speed traps , grip races circuit racing , and drift races. The game had a significantly longer development cycle than previous games, taking 16 months to develop. It was the last Need for Speed game for PlayStation 2.
The game received lower scores on aggregate than Pro Street. The game focused on tuning and police chases, featured over 50 cars, and took place in a fictional city called Tri-City Bay. The player's role was as an undercover cop, trying to stop street racers. Containing live-action cutscenes which feature the actress Maggie Q , the game also featured a damage system where parts could break off after a crash. The Collector's Edition for PlayStation 3 and Xbox added another five new cars, twelve new circuits, and sprint and checkpoint track configurations.
Also included were specially tuned versions of ten existing cars, plus 35 exclusive vinyls for adding a unique visual style. It features over 60 cars and 19 tracks, some of which are licensed tracks while others are fictional.
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The improved driving simulation was accompanied by an adaptive difficulty, while it reintroduced a cockpit view. NFS: Shift focused on racing simulation rather than the arcade racing of previous titles. NFS: Shift received better reviews than the prior three games in the series. Two items of downloadable content were released for the game. Need for Speed: Nitro is the first NFS game made exclusively for Nintendo DS and Wii , featuring arcade-style gameplay and targeting a casual audience, released in Need for Speed: Nitro was also available as a social multiplayer game on Facebook.
Essentially the original release, it was updated with several updates: 18 licensed vehicles; new police units; custom tags; 16 updated tracks; a revised career mode; local multiplayer matches for up to four players; and new rewards and unlockables. The game was released as a digital download only, released in It took on the gameplay style of Most Wanted and Carbon , focusing on illegal street racing, tuning and police chases, and adding classic MMO elements to the mix.
World incorporated almost exact replicas of the cities of Rockport and Palmont, the cities of Most Wanted and Carbon respectively, into its map design. World was originally scheduled for an Asian release in the summer of , however the game was not released at that time and it was released worldwide in In April , it was announced that Need for Speed World would be closing its servers on July 14, They soon after removed the ability to create new accounts for the game and began winding down their support for it.
Since the announcement, there have been several "end of the world" promotions and in-game events but many of the players have since moved on. There were over 60 cars, most available to both racers and cops, but a few were exclusive to either side. Hot Pursuit allows play as either police or racer. The game also features many weapons, with some exclusive to the cops or racers.
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The biggest feature introduced was the Need for Speed Autolog , which tracked player progressions and recommended events to play. In addition to its statistical system, Autolog also features Facebook -like speedwalls where players can post their comments and photos while in the game. Hot Pursuit has received some of the best reviews of the series.
Various downloadable content was released for the game.
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Shift 2 includes the Autolog feature introduced in Hot Pursuit. Shift 2 features more than vehicles available for racing and tuning, a smaller number compared with other racing games such as Forza Motorsport 3 and Gran Turismo 5. There are also 40 real-world locations including Bathurst, Spa-Francorchamps and Suzuka as well as fictional circuits. The Limited Edition features three unlocked cars, and an additional 37 career race events.
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The game continued the street-racing gameplay of Black Box's previous titles, with a story based on a race across the United States from San Francisco to New York. The game featured quick time events with the player, for the first time in NFS history, exiting their car and traveling on foot. The Run was powered by DICE 's Frostbite 2 engine , making the game the first non-shooter and one of the first console titles to use the engine.
Additionally, the NFS Autolog was also used in the game. The Run employs a large range of real-world vehicles, which can be altered with visual upgrades. An XP Experience points system is used for unlocking cars and events.
The Limited Edition features three exclusive cars and five exclusive challenges with bonus rewards and achievements.